
ARC Raiders Season 6 Week 5 Trials Guide: How to Earn 3 Stars on Every Challenge

ARC Raiders Week 5 Trials: How the System Works
The ARC Raiders Week 5 Trials are live, and they are the fastest way to climb the weekly leaderboard if you play them smart. Trials unlock at player level 15 and refresh every week with five challenges, each worth up to three stars. Stars mean rewards, points mean leaderboard position, and finishing in the top 20 of your 100-player leaderboard earns a double promotion when the week resets. The bottom 20 get demoted, so the goal is not just to finish challenges, it is to finish them efficiently.
This week's set is friendly to solo players and squads alike, but one challenge is a genuine gear check. Here is how to clear all five for three stars without burning your best equipment on the wrong fights. The challenge list comes from the Season 6 Week 5 trials breakdown, and the tactics below build on it with loadout and routing advice.
Damage ARC Turbines: The Hard One
Turbines are the hardest trial this week, full stop. They are tough, they hit hard, and they tend to spawn in the 13 to 16 minute window of a match, so you cannot just rush them at spawn. The efficient method is two Deadline mines placed on top of the Turbine or inside its core. That burst does the heavy lifting before the fight turns into a long, expensive slugfest.
Do not bring a budget loadout to this one. Bring your strongest anti-ARC setup, clear nearby threats first, and commit only when you have an escape route. If you are still learning the maps, our ARC Raiders beginner guide covers survival and extraction basics that apply directly here: get in, do the objective, get out.
Search ARC Couriers in Pendola Pass
Couriers are the easy points of the week. Head to Pendola Pass, look for the black smoke they emit from a distance, then breach and search them. They spawn randomly, so do not camp one spot. Instead, fold Courier hunting into a normal loot route: check smoke columns as you move between objectives, and you will clear this trial without dedicating a whole run to it.
Pendola Pass rewards players who know its extraction points, and our ARC Raiders Pendola Pass extraction guide is worth a read before you commit to a long route there.
Damage Comets: Aim for the Core
Comets roam the map and are far less scary than Turbines, but they still punish sloppy aim. The recommended approach is a Renegade paired with an Anvil, hitting the Comet's core directly. Core hits rack up damage fast, and the trial clears in far fewer engagements than body shots would take.
Keep moving while you fight Comets. They are mobile targets, and standing still to line up shots is how you eat return fire from other Raiders who heard the noise.
Damage Queens or Matriarchs: Use the Events
Queens and Matriarchs only appear during their events, so this trial is about timing, not grinding. Drop into an event, deal damage with any weapon, and get out. Hullcracker or energy weapons score points faster, so if you have one available, this is the week to bring it.
You do not need to kill the boss. Damage counts, so contribute, survive, and extract. Chasing a kill you do not need is the most common way to lose a good run here.
Search Husks: The Free Points
Drop into Spaceport in any mode and search Husks around the outskirts of the map. Baron Husks are worth more points, so prioritize them when you see them, but do not skip regular Husks either. This is the trial to pair with other objectives: search Husks on your way to extract, and it clears itself.
ARC Raiders Week 5 Trials: The Smart Order
Play the week in this order for the least wasted time. First, clear Couriers and Husks during normal loot runs, since both fit into routes you already run. Second, hit a Queen or Matriarch event when one is active. Third, hunt Comets with a Renegade and Anvil loadout. Last, dedicate a properly geared run to Turbines in the 13 to 16 minute window.
That order matters because it keeps your expensive gear for the one fight that demands it, while the other four trials pay out along the way. If you are also working on the limited-time Soul's Offering project, our ARC Raiders Soul's Offering guide covers its materials and the November 16 deadline, and its farming routes overlap nicely with this week's trials. Three stars on all five challenges, plus a top 20 finish, is a realistic goal for any player at level 15 or above. Play the order, protect your gear, and let the leaderboard take care of itself.

